KIPR · Botball Explorer
Activity Sections

Discovery · Systems Project 6

Structure and Function

Decide what it has to do. Then build the shape that does it.

Project
Systems Project 6
Strand
Systems
Phase
Think Like an Engineer
Time
One class period
What You Are Doing
Working out why tools are shaped the way they are, then designing and building the blade your robot needs to push things off the black line.
Strand Link
REQUIRED before Coding Project 6 — that project cannot be run without this blade
Before You Start
Systems Project 5. You need the , because you are about to run the whole thing.
What You Need
Before you start: type your PIN in the box at the top of the page. Your teacher gave you this number. When you finish, press Submit & Download to turn in your work and save a copy.

Try It — Why Is a Spoon That Shape?

Put a spoon and a fork on the table in front of you.

QuestionSpoonFork
What is its job?
What shape lets it do that?
What is it bad at?

Now move something

Put a small pile of poms on the table. Move the whole pile about a foot, three different ways.

Push it with…How many arrived?What went wrong
The flat edge of a ruler
Your two hands, cupped
An open book, standing up

The flat ruler let poms escape. Where did they go, and what would have stopped them?

Shape Decides What a Tool Can Do

Nobody chose the spoon’s curve at random. Somebody worked out what it had to do — hold liquid on the way to a mouth — and then built a shape that does exactly that.

Engineers do this in one direction: first, then structure.

Learn It — Blades Have Shapes for Reasons

An is the part of a robot that changes the world. A blade is an effector, and so is a claw, a spoon, and a bulldozer.

Real bulldozers come with different blades. Each shape does one job well.

Three bulldozer blade shapes seen from above: straight S-blade, universal U-blade with large side wings, and the S-U combination

Seen from above. The wings are the whole difference.

Which one do you need?

  • A flat front works — until there is too much stuff, and then it spills round the sides.
  • Sides help hold things in while you push.
  • If you have to turn or back up, sides and a front both help.
  • If the front can be lowered over an object, you can turn and reverse without losing it.

Requirements and Constraints are not the same

A is what your design must do. A is a limit it must stay inside.

Kind of limitMeansExample on your robot
MaximumNo bigger than thisThe robot must fit inside the starting box
MinimumNo smaller than thisThe blade must be wide enough to catch a pom
About rightClose enough to workRoughly the height of a small cube

⚠ The Starting Box Is a Hard Constraint

Your robot must start the starting box. If your blade is so wide that the robot no longer fits, you cannot start a match at all.

Measure the box before you build. A brilliant blade that gets you disqualified is not a brilliant blade.

A bulldozer only pushes

You cannot lift with it and you cannot grab with it. That is not a fault — it is the trade for being simple and strong.

Pushing also depends on where you push. High up, tall things tip over. Low down, they slide. Fast, they scatter. That is worth remembering before you test.

Do It — Design the Blade

1. Look at what you actually have to push

Coding Project 6 asks your robot to push four different kinds of thing off the black line. They do not behave the same.

Put each one on the table and push it with a flat piece of card. Watch what it does.

ObjectWhat it does when pushedWhat that means for my blade
Large red cube on its
Small cubes
Poms
Traffic cones

⚠ Two of Them Will Cause You Trouble

Poms roll away sideways. Cones tip over if you catch them too high. One blade has to handle both.

2. Define the problem

One sentence. What must the blade do, to what, and how will you know it worked?

3. Write requirements and constraints

#My blade must…Requirement or constraint?
1
2
3
4
Measure the starting box. How wide can your robot be, blade included?

4. Sketch three blades

One straight. One with big wings. One in between. Draw each from above.

Three sketches, seen from above, in your notebook

DesignWhat it is good atWhat it is bad at
A
B
C

5. Choose one, and say why

I am building design ___ because:

Which object is it weakest against?

6. Build it and test on cans first

Build your blade from LEGO, card, or whatever your class is using. Fit it to the robot.

Test on empty cans before you touch the game field. Cans are cheap, big, and easy to see.

TryCans pushedAny tip over?What I changed
1
2
3

7. Push high, low, and fast

Three quick experiments with the same can.

Try thisWhat happened to the can
Push near the top of the can
Push near the bottom
Push fast instead of slowly

What height should your blade catch things at, and why?

8. Now test on the real thing

Take it to the game field and try all four object types.

ObjectWent the line?What went wrong
Large red cube + pallet
Small cubes
Poms
Traffic cones

A Cone Lying on Its Side Still Counts

Mission 14 asks for the cones to be the black line. It does not say they have to stay standing.

Check the mission wording yourself before you spend an afternoon designing around a rule that is not there.

9. Fix the worst failure

Pick the object that went worst. Change the blade. Test it again.

What failed, what did I change, and did it work?

Did fixing that one make anything else worse?

10. Check it still fits, then lock it in

Put the robot in the starting box one last time, blade attached.

Score It — Checkpoint

Function first

For each tool, name the job, then the shape that does it.

ToolIts jobThe shape that serves it
A rake
A funnel
A robot claw

Requirement or constraint?

StatementWhich one
The blade must push a pom without letting it escape sideways
The robot must fit inside the starting box
The blade must move a cone off the black line
We only have the LEGO that came in the kit

My blade

MeasurementValue
Width
Height off the floor
Wing depth, if any
Robot width with the blade on

Can you do it again?

Think about it

A blade cannot lift and cannot grab. Why build one at all, instead of putting a claw on everything?

You had one blade and four different objects to push. Where did you have to compromise?

Next season the game changes and there are no cones. What would you keep from this blade, and what would you throw away?

Next

A blade pushes. It cannot pick anything up, and half the missions on the field need exactly that.

In Systems Project 7, you build the arm and claw — and that one unlocks everything from Coding Project 7 onwards.

When you are finished, press the button to turn in your work and save a copy.

KIPR · Botball Explorer · Discovery